Guide coverage: patches through 1.0.9

Weapons

First buy a weapon strong enough for the current island’s boss; boat upgrades can wait. To unlock Fully equipped, install a sight, barrel attachment, laser sight, and extended magazine on the same gun. The shotgun cannot unlock it because it has no extended-mag slot.

Guns

Gun Cost Sell Damage Shot s Pellets Spread Mag Auto
Assault Rifle 20000 9000 40 0.07 1 0 30 → 40 Yes
Sniper Rifle 3800 1800 200 1.00 1 0 5 → 8 No
Shotgun 150 60 3 0.22 25 6 2 No
Pistol 50 20 25 0.15 1 0 10 → 17 No
SMG 650 300 24 0.05 1 0 30 → 40 Yes

Damage is listed per bullet; each shotgun shot fires 25 pellets. The shop UI incorrectly shows 0 damage for most guns. This table uses the actual values from each weapon’s bullet-upgrade data.

Mag = shots before you have to reload. The arrow is the magazine size with the Extended Mag attachment fitted (its price: pistol $90, SMG $320, sniper $1200, assault rifle $5400). The shotgun has no extended magazine.

Attachments

Gun-shop attachments and their price per gun. Sights, barrel attachments, laser, and extended mag are bought per weapon — a compensator for the pistol does not fit the rifle.

Attachment Effect Pistol Shotgun SMG Sniper Rifle
Red Dot Sight Easier to hit targets while aiming 310 280 460 640 5500
Sniper Scope Easier to hit distant targets while aiming 940 650 940 1200 4300
Compensator Moderately reduces recoil 400 220 600 500 3000
Suppressor Significantly reduces recoil 2500 1800 2500 2500 8000
Laser Sight Shows where the weapon is pointing, making hipfire easier 100 140 280 1600 4800
Extended Mag Increases ammo count in magazine 90 320 1200 5400
Iron Sight Removes any sight attached to weapon 0 0 0 0 0

“—” means the gun has no such slot (the shotgun has no extended mag). Iron sight is free and just removes a fitted scope. Compensator and suppressor share one barrel slot; red dot and sniper scope share one sight slot.

Bullet upgrades

Every gun upgrades 12 times at the gun shop (Upgrade Bullets). Each tier raises per-bullet damage; you pay the listed price to step up one tier at a time. Island cap: Lighthouse 3, Forest 6, Desert 9, Rocks & Volcano 12.

Assault Rifle

Tier Damage Upgrade cost
0 40
1 45 300
2 50 480
3 55 700
4 60 920
5 65 1360
6 70 1890
7 75 2480
8 80 3100
9 85 3875
10 90 4520
11 95 5125
12 100 5800

Sniper Rifle

Tier Damage Upgrade cost
0 200
1 210 140
2 220 220
3 230 349
4 240 690
5 250 900
6 260 1400
7 270 2000
8 280 2650
9 300 3300
10 350 5600
11 400 8500
12 500 10000

Shotgun

Tier Damage Upgrade cost
0 3
1 4 20
2 5 30
3 6 40
4 7 200
5 8 250
6 9 300
7 11 1500
8 13 2500
9 15 3000
10 20 4240
11 24 6120
12 28 8340

Pistol

Tier Damage Upgrade cost
0 25
1 28 15
2 30 25
3 33 35
4 35 150
5 40 250
6 45 300
7 50 1500
8 55 1920
9 60 2560
10 100 4700
11 130 6300
12 160 9100

SMG

Tier Damage Upgrade cost
0 24
1 25 32
2 26 64
3 27 128
4 28 180
5 29 240
6 30 375
7 32 1500
8 35 1800
9 36 2200
10 45 3400
11 60 4850
12 70 6700

Melee

The game data contains two knife variants and two knuckle variants. Their prices and force values differ, so they are separate shop items rather than duplicate table rows.

Weapon # Cost Force Range
Knife 1 75 500 1.5
Knife 2 45 100 1.5
Brass Knuckles 1 24 100 1.5
Brass Knuckles 2 40 1750 1.5

Also in the shop

  • Dynamite can quickly kill shore creatures and also damage bosses. Save two sticks for the island 2 objective.
  • Bullet upgrades cap per island (3 / 6 / 9 / 12) — see the table above.